![]() Recently Overkill’s The Walking Dead released and who knows what’s going to happen with that one. Fortunately, we still get a lot of high-quality games, despite tons of low-quality ones too. I’ve always been a fan of zombie games, even if it can be a saturated market or genre for video games. This also gives them the benefit of launching before all the competition in the November / December holiday season. So long as the developer doesn’t need more time. Which would put it around November before the major holidays, but having a zombie focus, I could see an October 2019 launch. ![]() We know it’s currently scheduled to release some time in 2019, my guess is probably a 2019 holiday season launch. I already look forward to diving back into the Dying Light 2 world with friends when it launches. Fortunately, we know Dying Light 2 is already on the way from Techland after the gameplay video featured at E3 2018 below: This doesn’t completely fault The Following as it still brings some much wanted content to the Dying Light world. Repeatedly driving across the map to drive right back, after doing something menial in some cases. Because you have a car, the game immediately becomes drive from point a to point b and back. Being able to drive around this zombie wasteland is pretty neat in the beginning, but after a while it becomes a hassle. This was my first time around playing The Following DLC, so that content ended up being new to me. Not that, that lasts long in The Following. Especially when The Following DLC kicks in and you get yourself a crossbow to silently take out zombies. Nothing beats grappling around from wall to wall, roof to roof, while slaying zombies. By the end of Dying Light, you feel stronger both in your health and cool abilities like a new grappling hook. As you get further into Dying Light, the skills you unlock really make the game more fun. Not that I did it often, but it certainly is satisfying when you cover yourself in zombie guts, and then stealth takedown multiple zombies. It felt like something right out of The Walking Dead. Being able to jump on top of zombies or camouflage myself. This is where throwing knives into zombies or even simply a wooden bat came into play. With several different skill trees, players can level up and attain new abilities. It turned out I had completely forgotten about the RPG system in place.įeeling some sort of progression is always important in a video game and in Dying Light, Techland went the RPG route. For example, throwing melee weapons at enemies or sliding under beams. I couldn’t remember if it was this or the Dead Island franchise where I was able to do certain things. When I first started playing Dying Light again, even though this was over three years later, it felt a little stale. Whether it was running around the slums diving into windows to escape zombies or climbing the rooftops of Old Town. This time around I was less focused on the story and more on just grinding through slaughtering zombies. ![]() Go figure, I ended up going back to it to play with a friend anyway.Īlmost four years after it released, it still holds up as a fun game. It turned out I got it to review on PS4 and then later on, on PC to play with friends. The first time I played through Dying Light was on PlayStation 4, so this was a change of pace replaying it on PC. Remembering enjoying both the zombies and parkour element to Dying Light, I immediately reinstalled it on my computer. This was my first go at it and recently a friend of mine picked it up, likely with a Halloween sale. I remember back in 2015 when Dying Light originally released, I beat it for an old website I used to run, Trust in Play. ![]() I’m back on Dying Light taking some time away from MapleStory 2 after hitting my dungeon cap. ![]()
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